Game 78 of 100 · Storytelling · Rising

Magical Object

An ordinary object gets one magic rule. Tell the tale.

⏱ 60 seconds✦ +15 Sparkle PointsYour total: 0 ✦Level 1 · Spark

0:00

Your badges See all

First SparkleWarm-up StarQuick ThinkerVoice MagicianBody BossStory WeaverBrave Heart25 ClubHalfway HeroCentury SpeakerCamera StarOn a Roll
All 6 prompts for Magical Object
  • Magic needs a rule or it is chaos.
  • The object should stay mostly ordinary.
  • The heart of the story is a choice.
  • Keep the magic visual.
  • A cost makes it interesting.
  • Finish with the object on a table, quiet again.

Word cards: eraser, key, mirror, ticket, marble, lamp, button, stamp, compass, ribbon, whistle, coin

More storytelling games

Let's begin

Want Karishma to coach your child live?

The first class is free. Come and see how your child responds.