Game 78 of 100 · Storytelling · Rising
Magical Object
An ordinary object gets one magic rule. Tell the tale.
⏱ 60 seconds✦ +15 Sparkle PointsYour total: 0 ✦Level 1 · Spark
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All 6 prompts for Magical Object
- Magic needs a rule or it is chaos.
- The object should stay mostly ordinary.
- The heart of the story is a choice.
- Keep the magic visual.
- A cost makes it interesting.
- Finish with the object on a table, quiet again.
Word cards: eraser, key, mirror, ticket, marble, lamp, button, stamp, compass, ribbon, whistle, coin
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